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What are you playing?; Lately?
Topic Started: Jun 29 2009, 04:00 PM (6,903 Views)
RevStu
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Laird/Beast Of Glencairn

I'm losing hours at a time to Orbital on the iPod at the moment.
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Marc
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Waiting for the punchline

Mine has just arrived, can't wait to check some of the stuff from the other thread.
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VOTE LIBERAL
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Washable Sushi Towpath

goatboy
Oct 25 2009, 01:59 PM
Borderlands!

Fallout 3 x Diablo x Left 4 Dead.

Gearbox have come of age.
Yeah, me too. It's got a touch of Mad Max 2 in it (I keep thinking of Lord Humongous when playing it. In a manly way), looks like a rougher-edged Crackdown, and definitely plays a lot like Diablo. A bit repetitive at first though. I wish they'd opened up the play-area more from the very start, or as near as damnit. Getting your hands on one of those vehicle and cruising around whilst someone else sits in the gunner's chair taking out flying Rakk nasties - good stuff. Very cinematic. Reminds me of a less shit Reign of Fire or something.

Nirejhenge, I'm surprised you haven't found Batman Arkham Asylum to be exciting. Some bits in it are the most exciting I've played in any game in recent years. Admittedly in a plot-twisting kind of way, but still, exciting all the same. Anyone who has completed it will know what sort of bits I'm on about. Quite possibly my favourite game this year, against my expectations.

I've also been playing Operation Flashpoint 2. It has legacy controls. Yes. The sequel to Operation Flashpoint has a more RevStu-friendly, Goldeneye-esque control system for greater accessibility.

If you don't know why this is hilarious, go play a demo or something. Of it. Don't bother with it any more than that though. It's as boring as a mole who's returned home to find his kids buried under a cave-in.
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KidQuaalude
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Been playing Homura on PS2.

The scoring mechanic is genius. I love risk/reward involved in scoring high by allowing the screen to fill up with enemies before striking.
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Marc
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Waiting for the punchline

I always had the impression it was supposed to be slightly rubbish, for some reason. Only £15 on Amazon, might check it out.
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KidQuaalude
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Yeah, some people definately don't seem to get on with it. Due to the scoring mechanic, its a bit of an anti-shooting game.

You have three buttons in the game, fire, sword or bomb. The sword attack repels bullets (like gigawing, mars matrix etc) and you get a multiplier based on the number of bullets you repel. This also kills that baddies that fired at you. In addition to this tho - if a baddie in in close proximity and you do the sword attack you will suddenly fly around the screen killing all baddies and building up a mutiplier based on the number you kill. This is the 'dash attack'. This mutiplier stays with you and applies to anything you shoot after this point. The mutiplier slowly decreases back to 1x again. If you do another dash attack, the muliplier is set to the number of baddies you killed this time.

Its a rich scoring system that really rewards risky play (both getting close to large clusters of bullets and filling the screen with enemies).
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notkeith
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VOTE LIBERAL
Oct 26 2009, 06:53 PM
goatboy
Oct 25 2009, 01:59 PM
Borderlands!

Fallout 3 x Diablo x Left 4 Dead.

Gearbox have come of age.
Yeah, me too. It's got a touch of Mad Max 2 in it (I keep thinking of Lord Humongous when playing it. In a manly way), looks like a rougher-edged Crackdown, and definitely plays a lot like Diablo. A bit repetitive at first though. I wish they'd opened up the play-area more from the very start, or as near as damnit. Getting your hands on one of those vehicle and cruising around whilst someone else sits in the gunner's chair taking out flying Rakk nasties - good stuff. Very cinematic. Reminds me of a less shit Reign of Fire or something.

Nirejhenge, I'm surprised you haven't found Batman Arkham Asylum to be exciting. Some bits in it are the most exciting I've played in any game in recent years. Admittedly in a plot-twisting kind of way, but still, exciting all the same. Anyone who has completed it will know what sort of bits I'm on about. Quite possibly my favourite game this year, against my expectations.
Another vote for Borderlands here. Though it does feel a bit sparsely populated, like World of Warcraft after everyone's gone to bed. It's one of those games where the constant grind for tiny weapon and character stat increments makes you feel like you really are wasting your life, just as you decide to have another crack at that tricky kill-him-and-get-that quest. One advantage it does have over MMOs is that you can actually pause things. I haven't had to piss in a bottle yet.

Unfortunately, I traded in Batman before I'd finished it, to get Borderlands. It seemed a little overlong to me, but the consensus seems to be that it's worth going the distance with. Bugger.
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Marc
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Waiting for the punchline

KidQuaalude
Oct 30 2009, 12:21 PM
Yeah, some people definately don't seem to get on with it. Due to the scoring mechanic, its a bit of an anti-shooting game.

You have three buttons in the game, fire, sword or bomb. The sword attack repels bullets (like gigawing, mars matrix etc) and you get a multiplier based on the number of bullets you repel. This also kills that baddies that fired at you. In addition to this tho - if a baddie in in close proximity and you do the sword attack you will suddenly fly around the screen killing all baddies and building up a mutiplier based on the number you kill. This is the 'dash attack'. This mutiplier stays with you and applies to anything you shoot after this point. The mutiplier slowly decreases back to 1x again. If you do another dash attack, the muliplier is set to the number of baddies you killed this time.

Its a rich scoring system that really rewards risky play (both getting close to large clusters of bullets and filling the screen with enemies).
Certainly sounds intriguing. I'm just weighing up whether my current situation is dire enough that I should pick up, for pennies on Amazon, the Euro versions of the JPN DC shooters I own an sell those for a tidy profit. But dammit, I used to have a fantastic collection, and the JPN DC gear is all I have left to show for it. ^o)
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VOTE LIBERAL
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notkeith
Oct 30 2009, 01:30 PM
It's one of those games where the constant grind for tiny weapon and character stat increments makes you feel like you really are wasting your life, just as you decide to have another crack at that tricky kill-him-and-get-that quest. One advantage it does have over MMOs is that you can actually pause things. I haven't had to piss in a bottle yet.

Unfortunately, I traded in Batman before I'd finished it, to get Borderlands. It seemed a little overlong to me, but the consensus seems to be that it's worth going the distance with. Bugger.
Yeah, there is definitely a lot of grind to it, so I'm not sure if I'll be playing it through all the way even (never mind replaying it over with the other three available classes - it's already too repetitive the first time around), but playing it a couple of times per week for a few hours each time, it's fun. I'm just not much of a fan of the like of Diablo or Nethack though, and this reminds me a lot of that - or as you say, an underpopulated MMO.

Not pissing in bottles? You're missing out on that post-apocalyptic ambience.

I wouldn't say that Batman is overlong - hmm, maybe by ooo, half an hour or so - but it is unfortunately anti-climatic. It's got some bloody brilliant stuff on the way there though. Easily the best comic books adapation I've ever played (and previously I'd probably have said Batman again, in The Caped Crusader).
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romanista
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Rick Lindeman

currently enjoying m&s at the wintergames, on the ds, they made a good bobsleigh and skating event

(and even some rpg stuff)

my 360 has been rrod'd for the second time, so looking for some other things..
Edited by romanista, Nov 2 2009, 02:36 PM.
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notkeith
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Just got DJ Hero at the weekend, which was a stupid amount of money, but (haven't got an ending for that sentence that works).

Anyway, I've never played any rhythm-action games before and I have to say I'm rather captivated. The amount of concentration you have to exert whilst playing is astonishing. I'm quite thoroughly hooked, and thinking about buying Guitar Hero or Rock Band next.

I can't help feeling that in a few years' time I'll find all the absurd, over-sized plastic peripherals I've bought this generation, squirrelled away in a cupboard under the stairs or in the loft, realise how much I spent on them and wonder what the hell was I thinking.
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CraigGrannell
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Your thumping bass surrounds you

RevStu
Oct 26 2009, 08:40 AM
I'm losing hours at a time to Orbital on the iPod at the moment.
That certainly explains your scores on that game.
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Klatrymadon
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Astral Terror Conduit

I've mostly been playing Castlevania: The Adventure ReBirth over the past few days. It's quite splendid - a really good representation of what the pre-SotN games do well, but done on the cheap. For those unfamiliar with the early titles, they differ from the newer 'Metroidvanias' in more than just their linearity. Their gameplay is focused around the level design itself rather than the enemies, whose placement is always supposed to work in conjunction with the level so that you always have to plan your next move carefully ("When should I jump to that high platform so I don't get trapped or knocked backwards by the skeleton and suffer my third death-by-recoil of the evening?"). These days you can put almost no thought into your movements and make bad jumps all over the place, because if you fall down all it means is that you have to waste some time climbing back up.

It's a bit shorter than most of the early games, being only five levels long (six including the Dracula battle), but I've found at least two alternate routes in most of them, so far. There's plenty to do, then, and each stage cranks up the difficulty in a sensible, gradual way, always improving you as a player and encouraging you to keep chipping away at the harder parts. I've been playing since Thursday, and managed a single-credit run last night, but due to the alternate routes I still have a lot to go back to; my current path skips level 4's miniboss, so I've still got that to learn, and I'm certain there are routes in levels 3 and 5 whose entrances I haven't found yet. There are two control systems to choose from, as well - 'normal' and 'classic'. 'Normal' allows you to control your jumps in mid-air, sort of like in SMB, whereas 'classic' forces you to commit to them, and basically gives you Richter's movements from Rondo of Blood, minus the backflipping.

My only gripe with it is that most of its graphics come from SotN and the GBA/DS games. There are quite a lot of original enemy sprites, but the actual stage graphics, both in the immediate foreground and the background, are mostly cobbled together Frankenstein-style from older stuff and can often look a bit stretched and jagged. It could have looked quite a lot more polished, even on its small budget.

One of my favourite things about it is the music, none of which is actually from The Adventure. As with the previous Rebirth games, the soundtrack is mostly comprised of remixes of the lesser-known pieces from throughout the series (stage 2's theme is the ranking screen music from Haunted Castle, and 4's is the loading screen music from X68k) done in the style of Konami's early 90s arcade games. It sounds almost exactly like Gradius III AC, Sunset Riders and Turtles in Time, etc, and even uses Haunted Castle's drumkit and Super Contra's guitar samples.

It's cool. Worth 1000 points, if you fancy doing a bit of tricky platforming to some boss choons. When it eventually hits the PAL server, that is...
Edited by Klatrymadon, Nov 3 2009, 02:21 AM.
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VOTE LIBERAL
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Washable Sushi Towpath

I have been spending some time with Gay Tony in the last couple of days, in Liberty City. It has some crazily over-the-top missions which are enjoyably ludicrous in places, and not having that 'realistic film grain' of the previous GTA IV 'episode' The Lost And The Damned is a good thing. More than a bit difficult in places (one mission involving throwing bombs from a moving car had me swearing quite a bit at just how Rick Dangerous-esque it is to play through), it's still very pleasing stuff indeed.

At about £25 for the two episodes, and not requiring the original GTA IV to play, I'd say it's worth a look, unless you loathed GTA IV, you mad 'un.
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lemur
Mebmer

I now have a Playstation emulator up and running, and am therefore playing through some old favourites.

ISS Pro Evolution is by the the most enjoyable of the entire Pro Evo series, in my opinion. With every step they took with the series on other platforms they went a few notches higher on the realism scale, but couldn't stop the playability from falling.

Pro Evo 2008, my last dabble with the series, was unplayably realistic.

Next on the list of ISOs to download include R-Type Delta and one of the Ridge Racer games. Any thoughts for which RR and which other games to get?
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RevStu
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Laird/Beast Of Glencairn

RR Type 4 is glorious.
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Diogo Ribeiro


Finished Batman: Arkham Asylum, which is very good. Ocasionally go back to it to try and get higher scores on challenge maps but, man, I suck. Also started playing Okami for the Wii (FORGIVE ME WOS HIVEMIND I BOUGHT IT INSTEAD OF THE DS*), never having finished the original PS2 game.

Ordered The Void, can't wait to start playing it.


(*) but will still get a DS for Xmas if all goes well.
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Xeethra
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Flighty

Twisted Metal World Tour. Beat the fenckler on Hard without continuing. No codes, no scores, just a hell of a lot of fun*.

* For those of you who like car combat games. Other genres are available.
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Klatrymadon
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Astral Terror Conduit

Is it just me, or is Arkanoid Plus much more enjoyable than Arkanoid Live? They're essentially the same game, but Plus is broken up into two 'Zones' instead of four 'Episodes', and lets you choose between two levels at the end of each round. After a couple of goes, you start to remember where the hateful golden-block-plagued nightmare stages are and can choose the others accordingly. I haven't cleared either Zone yet, though, so it could well bottleneck you into those stages later on...

Edit: Plus has more authentic backgrounds, too, although Live does have a very tasty Moai one. :D
Edited by Klatrymadon, Nov 5 2009, 11:42 AM.
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RevStu
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Laird/Beast Of Glencairn

What is Arkanoid Plus?
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Klatrymadon
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Astral Terror Conduit

Sorry, it's the Wii version of Arkanoid Live. I can ("send you an official 'gift' copy through the trusted WiiWare download service" - Ed) if you fancy a swatch.
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RevStu
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Laird/Beast Of Glencairn

Sadly I am unable to play ("Quasi-official review copies" - Ed) on my unmodified Wii.
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Klatrymadon
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Astral Terror Conduit

By the way, is anybody here good at Arkanoid, and other Breakout-alikes? I've always found that, while keeping the ball in play is usually a doddle, actually aiming my 'returns' is something I can be seriously rubbish at - particularly when there's only one block left on the screen. Woe.
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romanista
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Rick Lindeman

RevStu
Oct 26 2009, 08:40 AM
I'm losing hours at a time to Orbital on the iPod at the moment.
Just got this. Makes a congress in bucharest bearable
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Marc
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Waiting for the punchline

Klatrymadon
Nov 5 2009, 10:31 PM
By the way, is anybody here good at Arkanoid, and other Breakout-alikes? I've always found that, while keeping the ball in play is usually a doddle, actually aiming my 'returns' is something I can be seriously rubbish at - particularly when there's only one block left on the screen. Woe.
No, I'm shit at them also. It doesn't help however, that the iPod version I'm currently being shit at has some occasionally suspect/fixed ball inertia. I have for instance, hit a shot with the power ball enabled, rushed across to the opposite side of the playfield to return, and have apparently hit it in the exact same place, as it sweeps back through the clear line made by its previous trajectory without touching another brick. Still, Arkanoid has never been the most advanced of the bat 'n' ball games, there's just a clunky charm to it I've always liked.
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