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Rain Across the Memorial; Mountain infantry deserter using pillaged loot to fund personal quest and avoid bounty hunters
Topic Started: Sun May 7, 2017 5:10 pm (110 Views)
Emilie Joubert
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General Information

Pure Name: Rain Across the Memorial
Shortened Name: Rain
Gender: Female
Age: Adult

Species: Eraiun Human - A human subspecies found in extreme or mana-rich environments in Imythess. Their appearance is determined by their experiences, not their genetics.

Languages Known: Imythessian Common (Native), Rehel (Beginner)

Nationality: Mountainmidst, Dragonspine Mountains

Class: Mountain Infantry - A veteran of a special force in the Mountainmidst Army called the Unforgiving Terrain Unit, the "Backbreakers." While Rain acted primarily as a "long-range strategic assassin" (a sniper), she is extensively trained in other common forms of irregular combat and likes to think of herself as a jack-of-all-trades extreme survivalist.

Occupation: Lone Wolf - Living off the money she gained by pillaging towns in her own country and then promptly deserting the military, Rain has engaged in an almost full-time personal quest. On the side she'll do mercenary work by request from friends (or if the job seems like fun).


Physical Description

Height: 5'2"
Hair: Dirty blonde
Eyes: Black
Skin: Medium

Common Attire: Rain blends in. In a natural setting, she dresses herself in camouflaging colors that break up her outline. In civilization, she wears whatever will draw the least amount of attention.

Identifying Marks: Easily confused for an elf due to her 4-inch-long, sharply pointed ears. Skin from head to toe is accented with jagged, hair-thin black lines (along major artery pathways, etc). Since Rain's hands are covered in big blood-red stripes, she wears gloves in almost all situations. Her skin is unnaturally warm to the touch. She smells like an alpine forest.


Personality Overview

Summary of Traits:

  • Thrilling Violence: Rain finds immediate threats to her safety mentally engaging, possibly even fun at times. She shares in many other soldiers' ideas that the vast majority of on-the-ground warfare is a boring slog, but the actual action draws her in rather than horrifies her. This might be a defense mechanism to stomach all the terrible things she sees and inflicts on a regular basis.

  • Buddies First: Rain is loyal and reliable to her "buddies" -- close, trustworthy friends -- but not anyone else, even if they might be coworkers, innocent strangers, government officials, etc.

  • Amicable: Friendly to most people, even those she doesn't inherently respect such as strangers, and prone to dry humor. Tends to be guardedly amicable to most people until she can formulate a better idea of how to treat them.

  • Dirty Fighter: Rain believes that etiquette of engagement does not exist and will always fight without rules or honor if it means protecting herself and her buddies.

  • Prone to Anger: The stereotype of the cold, calculating sniper does not apply to Rain. When angered, she is liable to engage in acts of cruelty or pettiness.

  • Exploits the Weak: Rain thinks it's perfectly legitimate to exploit (e.g. kill, steal from) people who can't protect themselves, provided that the benefits of doing so outweigh the drawbacks such as law enforcement interference.


Values:

  • Rain believes that everyone should be able to take care of themselves. If they can't, then they're just a drain on society and deserve all misfortunes that befall them.

  • To Rain, suffering is not just an important part of life, but indispensable and ought to be withstood regularly. She cynically believes that average people in society are too soft and the only people worth a damn are hard and cold.

  • Her prior military career has eliminated her reservations about nudity, but she has strong anti-progressive beliefs about sex: a remnant of a particular religious upbringing. She doesn't like when others around her violate her own strict values related to this.

  • Rain is uncertain about the existence of the divine, but will partake of local superstitions just to cover her ass. She occasionally tries to call on deities when in a bad pinch.


Background

Pure Name: Like all middle- and upper-class citizens of Mountainmidst, Rain's parents brought her to a sage to determine what her "pure name" was. The sage underwent a ritual and saw a vision of a pivotal moment in Rain's life. The pure names that people receive are simply a blunt description of something the sage fixated on in that vision. When someone "culminates their name," it means they are currently experiencing that pivotal moment the sage saw when they first named them. In other words, they're experiencing their name. Culminating one's pure name is supposed to be very profound and life-changing, although in some cases it takes a while before the significance is understood.

Rain Across the Memorial: "You're standing at the plinth, alone and in genuine mourning," the sage explained. "All around you are the same gloomy colors as always, but the details are different. Your entire reaction is different." The sage's prediction implied that Rain's life would be unremarkable, since the most pivotal moment would actually be the death of someone else. Still, the vision has captivated her since childhood.

Someone Worth Mourning: In searching for the culmination of her name, Rain has been trying for decades to find "someone worth mourning" -- really mourning. After participating in the looting of towns in the far western Dragonspines and then deserting the Mountainmidst Army's Unforgiving Terrain Unit, Rain has turned her full attention toward this personal quest. This means that she is always concerned with either meeting new people or maintaining existing friendships.

The Mountainmidst Unforgiving Terrain Unit: The Backbreakers were special mountain infantry known for incredible feats of travel that made them capable of showing up at an assigned location much faster than originally thought possible. During the Mountainmidst Revolution, a small number of squads -- one of which Rain was part of -- went rogue. They disobeyed command and faded into the taiga. Then they essentially became elite bandits, using the destabilized nature of the country to pillage as much as possible. The ones who survived ended up leaving the country with a small fortune each, plus a huge bounty on their heads.

Bounty: As a war criminal, Rain has a bounty on her head from both Mountainmidst and allied Striberg. This bounty can be claimed either dead or alive. Since her qualifications and exploits are well-recorded, she is only targeted by highly advanced bounty hunter groups and has to stay on her toes at all times.
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